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武器是用来与敌人战斗的物品,多数武器有耐久度的设定,以限制可使用的时间与次数。

某些角色有个人的伤害力设定:

近战武器 编辑

物品 造成伤害 说明
Dark Sword 68 暗影剑每击68伤害,可用100次,装备时每分钟扣20点理智,但却是游戏中最强的近战武器。
Cutlass Supreme
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68 (102) 超级短剑每击68点伤害,可用100次。是游戏中最强的近战武器之一,但只能在船难中取得。 它对旋风海豹造成额外34点伤害。
Thulecite Club 59.5 铥矿棒每击59.5伤害,可用150次。装备时增加10%走路速度,攻击时有机会召唤暗影触手怪(维持短暂时间),角色距离暗影触手怪太近的话每分钟扣40理智。
Ham Bat 59.5 火腿棍制造后的十天内每击造成59.5伤害,此十天耐久无限。巨人统治DLC版本中,伤害每天下降2.95。第十天的时候,在腐坏之前,伤害力会降低到只剩30点,本品根据新鲜度决定攻击力。
Obsidian Spear
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51-102 黑曜石矛属于可合成武器,出事伤害每击51点, 可用375次。攻击时获得充能,攻击力随充能增强。30下连续攻击达到满充能状态,满充能状态下可造成双倍伤害。充能时发出光线和热量。
Tentacle Spike 51 触手锤每击造成51伤害,可用100次。只能从死亡的触手怪掉落取得。
Morning Star 43.35-72.25 晨星是每击43-72伤害的电击武器(基于对象的潮湿度有不同的伤害值),耐久度为六分钟,拿在手上时会发光。
Bat Bat 42.5 蝙蝠棍每击42.5伤害,可用75次。每击可从敌人身上吸取6.8的生命值,但消耗3.4理智(如果角色没有满血)。
Battle Spear 42.5 战矛薇格弗德专属武器,每击42.5伤害,可用200次,薇格弗德一开始就有此武器,且有能力制造。
Spear 34 属于可合成武器,每击34点伤害,可用150次。
Poison Spear
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34 毒矛属于可合成武器,每击34点伤害,可用150次。可以使目标中毒。
Peg Leg
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34 The Peg Leg is a weapon found in X Marks the Spot treasure chests that deals 34 damage per hit and has 50 uses.
Trident
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34 (or 102) 三叉戟只存在于船难 DLC中。需要使用拖网从深海中捞。每击34点伤害,当角色在上时造成三倍(102)伤害。使得它在海洋上成为最好的近战武器。
Tail o' Three Cats
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27.2 猫尾鞭每击27.2点伤害,可用175次,并且拥有两倍的攻击范围。
Cactus Spike 17 The Cactus Spike is a weapon obtained from defeating Elephant Cactus that deals 17 damage per hit and has 5 uses.
Umbrella 17 雨伞每击造成17伤害,可用20次。主要用来减缓下雨天带来的潮湿效果(ROG版本) 和在雨天时增加理智。
Walking Cane 17 加速手杖 是一件 服装类道具,但是作为近战武器使用时每一下可以造成17点伤害。装备后,角色移动速度增加25%。
Torch 17 火把 是一件提供光照的道具,但是作为近战武器使用时每一下可以造成17点伤害。装备后可以持续75秒,并且可以用于点燃一些易燃物。攻击部分生物会使对方燃烧。
Bug Net 4.25 捕虫网每击4.25点伤害,可用10次(仅使用于攻击每次会减少3次),可捕捉萤火虫蜜蜂杀人蜂
Fishing Rod 4.25 钓竿每击4.25伤害,可用9次(仅使用于攻击每次会减少4次),可在池塘与绿洲钓鱼。

Tools can also be used as weapons and have varying amounts of damage and durability. Golden versions of each tool do the same damage and have 4 times the durability. Obsidian versions of each tool have 2.5 times the durability, and upon being used will charge up. When fully charged they will set targets on fire and deal up to 2x the damage of regular tools.

物品 造成伤害 说明
PickSlashAxe 30.6 The Pick/Axe deals 30.6 damage per hit and has 400 uses.
Machete 29.92 The Machete deals 29.92 damage per hit and has 100 uses.
Axe 27.2 The Axe deals 27.2 damage per hit and has 100 uses.
Pickaxe 27.2 The Pickaxe deals 27.2 damage per hit and has 33 uses.
Brush
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27.2 The Brush deals 27.2 damage per hit and has 75 uses (each hit will consume 3 normal uses).
Hammer 17 The Hammer deals 17 damage per hit and has 75 uses.
Pitchfork 17 Pitchfork deals 17 damage per hit and has 25 uses.
Shovel 17 The Shovel deals 17 damage per hit and has 25 uses.
Lucy the Axe 13.6 Lucy the Axe, Woodie's unique axe, deals 13.6 damage per hit and has infinite durability.

远距离武器 编辑

物品 造成伤害 说明
Boomerang 27.2 The Boomerang is a ranged weapon that deals 27.2 damage per hit and has 10 uses. After striking an enemy, it will return to the player. Pressing 'Space' while it's on the way back will allow the player to catch it, otherwise it will damage the player and automatically decrease durability by 1.
Blow Dart 100 The Blow Dart deals 100 damage per hit. The reed tube and the dart are considered a unit and are consumed on use.
Sleep Dart 0 The Sleep Dart is used to put (most) mobs to sleep. Some enemies are semi-resistant to its effects and require being shot with up to 4 darts. The reed tube and the dart are considered a unit and are consumed on use.
Fire Dart Fire damage The Fire Dart sets enemies on fire, causing panic. Note that enemies on fire can also set fire to nearby objects. The reed tube and the dart are considered a unit and are consumed on use.
Poison Dart
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Poison damage The Poison Dart poisons enemies. The reed tube and the dart are considered a unit and are consumed on use.
Electric Dart
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90-150 The Electric Dart, similar to Morning Star, deals damage based on the Wetness of the target. The reed tube and the dart are considered a unit and are consumed on use.
Eyeshot
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20 The Eyeshot deals 20 damage per hit and stuns birds for 5 seconds. The entire thing is consumed on use.
Harpoon
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200 The Harpoon is a weapon dropped by a White Whale. It does 200 damage per hit and must be picked up before it can be used again. It has 10 uses.
Spear Gun Spear
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102 A Spear can be loaded into the Spear Gun and launched to deal 102 damage per hit. This action causes the loaded spear to lose 10 uses and reduces the durability of the Spear Gun by 12.5%.
Spear Gun Poison
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102 and Poison damage A Poison Spear can be loaded into the Spear Gun and launched to deal 102 damage per hit in addition to inflicting poison. This action causes the loaded spear to lose 10 uses and reduces the durability of the Spear Gun by 12.5%.
Spear Gun Obsidian
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153-204 and Fire damage An Obsidian Spear can be loaded into the Spear Gun and launched to deal 153 base damage per hit. If the Obsidian Spear is charged, it can deal up to an additional 51 damage and ignite the target outside of Hurricane Season. This action causes the loaded spear to lose 10 uses and reduces the durability of the Spear Gun by 12.5%.
Spear Gun Battle
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127.5 A Battle Spear can be loaded into the Spear Gun and launched to deal 127 damage per hit. However, as the Battle Spear is exclusive to Wigfrid, her damage modifier causes this weapon to deal 159 damage per hit instead. This action causes the loaded spear to lose 10 uses and reduces the durability of the Spear Gun by 12.5%.
Ice Staff 0 The Ice Staff is a ranged Magic weapon that does not do damage, but temporarily freezes an enemy after 1-4 blasts. It has 20 uses and drains 1 sanity per use.
Fire Staff Fire damage The Fire Staff is a ranged Magic weapon that sets enemies on fire. Note that enemies on fire can also set fire to nearby objects. It has 20 uses and drains 1 sanity per use.
Weather Pain 7/sec. The Weather Pain is a ranged weapon that casts a whirlwind at an enemy, which darts around the target. It deals 7 damage per second for ? seconds and has 15 uses. The Weather Pain is not affected by the user's damage modifier. Note it will also destroy structures and knock down trees.

陷阱 编辑

物品 造成伤害 说明
Tooth Trap 60 The Tooth Trap is a placeable trap that deals 60 damage per hit and has 10 uses. It triggers when an enemy enters within its proximity and requires being reset (right-click) after each use.
Bee Mine

About

0-160 

The Bee Mine is a placeable trap that deals 160 (potential) damage and has 1 use. It triggers when an enemy enters within its proximity, releasing 4 bees that target only the enemy that triggered it. When the target is killed, they disperse in separate directions.
Bird Trap The Bird Trap is a (non-lethal) placeable trap used to catch Redbirds, Crows, and Snowbirds. It has 8 uses. Baiting the trap with Seeds will increase the chance of catching a bird.
Trap The Trap is a placeable trap used to catch small creatures like Rabbits, Spiders etc. Some of them will be captured alive while others will be killed. It has 8 uses. Baiting the trap will always lure nearby critters to move toward the bait.
Sea Trap
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The Sea Trap is a (non-lethal) placeable trap used to catch Wobsters. It has 8 uses. Baiting the trap will always lure nearby critters to move toward the bait.

爆炸型武器 编辑

物品 造成伤害 说明
Gunpowder 200 Each unit of Gunpowder deals 200 (area-of-effect) damage and has 1 use. It must be placed near an object and then lit on fire (usually with a torch). There is a 2-4 second delay before exploding. It is advised to leave the area before detonation.
Slurtle Slime 50 Slurtle Slime deals 50 damage (per stacked slime) and has 1 use. It must be placed near an object and lit on fire. After four seconds it then explodes.
Coconade
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250 The Coconade explodes when lit, setting fire to nearby targets. It can be placed and lit, or lit in the inventory and then thrown. Once lit the player has five seconds to drop or throw the Coconade before it explodes in the inventory.
Obsidian Coconade
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340 The Obsidian Coconade explodes when lit, setting fire to nearby targets. It can be placed and lit, or lit in the inventory and then thrown. Once lit the player has five seconds to drop or throw the Coconade before it explodes in the inventory. Obsidian Coconades have a wider area of effect than normal Coconades.