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Shivering Wilson

Wilson 在寒冷中顫抖。.

寒冷是一個遊戲機制,讓冬天的生存更加困難。寒冷除了冬天之外也可能在下列時間出現:秋天的最後一夜或者春天的第一夜。當玩家角色離熱能來源太遠時就可能感到寒冷。 

在原版遊戲中,當體溫下降到5°c 以下就會感到寒冷,在巨人王朝資料片則是 10°c 以下。螢幕的邊緣會出現凍結的裂痕,警告玩家現在已經太冷了,這時玩家應馬上找到一個熱能來源。如果玩家來不及找到熱能來源,螢幕的凍結裂痕在溫度下降到0°c會擴大,這時會開始導致每秒1.25 的生命傷害,當玩家找到足夠的熱能來源時就會停止傷害。

當玩家帶著保暖石的時候可以減緩體溫下降的速度,穿著衣物或蓄鬍子、持有火炬也都可以保暖。玩家待在營火火坑旁可以免疫寒冷。

生存 编辑

Fire Pit closeup

编辑

保持温度的最好办法是建造一堆营火火坑或者使用唤星法杖。火把并不能给玩家带来太多的热量,但还是能延缓寒冷造成实质性伤害的时间。

在紧急情况下,玩家可以点燃任何物体或者生物来获得即时的热量。玩家在按住CTRL的同时单机鼠标左键就可以一次放下一个物品,放在地面上的可燃物可以被火把点着并在燃烧时提供短暂的热量。只要燃料充足,像这样的小火苗也可以保证玩家的安全。不过这个行为也是存在危险的,因为火源周围的物品也可能会被点燃。

保暖衣物 编辑

对于喜欢在冬天出远门的玩家来说,穿戴保暖衣物是十分必要的,因为这些物品能够增加玩家离开热源后的行动时间。将几件物品同时穿戴的话还可以获得叠加效果。游戏中一共有三种层次的服装,层次越高保暖效果越好。即便如此,这些服装也只能延缓冻伤时间而不能避免冻伤。因此,玩家最终还是需要回到热源旁边。

其他选择 编辑

游戏机制 编辑

寒冷机制的运作取决于游戏内部的温度。角色可能的体温范围从-20°45° (巨人王朝中为80°)不等。任何低于的温度都会导致角色受到每秒1.25的伤害。

环境温度是影响角色体温的重要因素。角色体温会尝试与环境温度平衡,而变化速度则由 ambient delta 决定。

这个速度的值可以是+5至-1间的任何数量,通过以下函数获得:

max(ambient_delta, -30 / (30 + total_insulation))

Total insulation 是角色所穿戴的保暖物的总值(见下方表格)。

This rate takes into account the total effect of all heat sources affecting the player, including weather (the current air temperature), campfires, Thermal Stones, and lit torches. It is also a function of the player's current temperature.

The net temperature effect of a heat source depends on its distance from the player and its raw source temperature (listed in the Heat Sources table below), referred to as its source temperature:

  • If the source temperature is positive and above the player's body temperature, it will contribute to the ambient delta
  • If the source temperature is positive but below the player's body temperature, it will have no effect.
  • If the source temperature is negative (e.g. it is a "cold source" such as the Chilled Amulet), it will contribute (negatively) to the ambient delta.

In other words, the net temperature effect for each source is given by the equation:

net_temp_eff(source) = max(source_temperature - body_temperature, 0) + min(source_temperature, 0)

For each heat source, the player's body temperature is first subtracted from the heat source's source temperature, and then added to the ambient delta. Carried or equipped heat sources have a source temperature equal to its raw source temperature. For environmental heat sources (e.g. Fire Pit), source temperature will decrease as the distance between it and the player increases.

If the ambient delta is greater than 0 (i.e. the environment is warmer than the player's current body temperature), then the maximum increase of the player's body temperature will be +5° per second while the player's body temperature is below the freezing point of , and +1° per second once the player's body temperature is warmer than the freezing point. Note that the increase of the player's body temperature cannot exceed the ambient delta, so the actual rate may be smaller than +5° or +1°.

The final equation for calculating Ambient Delta is given here:

ambient_delta = min(warming_cap, sum(net_temp_eff(source) for all sources))

Where warming cap is 5, if the player's body temperature is below 0° and 1 if the player's body temperature is above 0°.

Insulation only becomes a factor if the ambient delta is less than 0 (i.e. all ambient heat carried and in the environment is still colder than the player's body temperature), in which case it operates per the ambient delta formula above. Insulation provides steadily less and less protection from cold, so the first item worn makes the biggest difference by far.

保暖物
物品 保暖值 装备栏
Rabbit Earmuff 小兔耳罩 60 头部
Dapper Vest 格纹背心 60 胸部
Breezy Vest 凉爽背心 60 胸部
Cat Cap Reign of Giants icon猫帽 60 头部
Snakeskin Jacket Shipwrecked icon蛇皮衣 60 胸部
Winter Hat 冬帽 120 头部
Tam o' Shanter 苏格兰帽 120 头部
Beefalo Hat 野牛帽 240 头部

Puffy Vest 松软背心

240

胸部

Hibearnation Vest Reign of Giants icon冬熊背心

240 胸部
Blubber Suit Shipwrecked icon鲸脂大衣 240 胸部
Beard 巨大的胡须 (被长度影响, 威尔森独有) 0 / 15 / 45 / 135 脸部
Silky Beard Reign of Giants icon如丝般柔滑的胡须 (被长度影响, 韦伯独有) 0 / 11.25 / 33.75 / 101.25 脸部

The warmest combination is a Puffy Vest, Beefalo Hat and fully grown beard (if playing as Wilson). This will add up to a whopping 615 points of insulation and would take 16.67 real time minutes to freeze (with a fully charged Thermal Stone). With a fully charged Thermal Stone and a Torch equipped, it is possible to have a mobile heat source almost as hot as a stage 1 Campfire.

For the purpose of calculating a Thermal Stone's own temperature loss, a fixed insulation of 120 is used. This value is not added to the player's total insulation, nor does the player's insulation affect the Thermal Stone in any way. A Thermal Stone cools at the same rate on the ground as it does in the inventory.

Heat Sources
Heat Source Temperature Duration
Willow's LighterWillow's LighterInfinite
Torch Torch75 sec
(affected by rain)
Small character fire50°6 sec
Medium character fire65°8 sec
Large character fire80°10 sec
Small burnable object70°3 - 30 sec
Medium burnable object120°10 - 30 sec
Large burnable object180°15 sec
Burning Evergreen220°15 sec
Campfire Campfire (level 1)
Fire Pit Fire Pit (level 1)
Obsidian Fire Pit Obsidian Fire Pit Shipwrecked icon (level 1)
Chiminea Chiminea Shipwrecked icon (level 1)
70°variable
(affected by rain)
Campfire Campfire (level 2)
Fire Pit Fire Pit (level 2)
Obsidian Fire Pit Obsidian Fire Pit Shipwrecked icon (level 2)
Chiminea Chiminea Shipwrecked icon (level 2)
120°variable
(affected by rain)
Campfire Campfire (level 3)
Fire Pit Fire Pit  (level 3)
Star Stafflight Dwarf Star
Obsidian Fire Pit Obsidian Fire Pit Shipwrecked icon (level 3)
Chiminea Chiminea Shipwrecked icon (level 3)
180°variable
(affected by rain)
2 min for Star
Campfire Campfire (level 4)
Fire Pit Fire Pit (level 4)
Obsidian Fire Pit Obsidian Fire Pit Shipwrecked icon (level 4)
Chiminea Chiminea Shipwrecked icon (level 4)
220°variable
(affected by rain)
Thermal Stone Stage 1 Thermal Stone (stage 1) -20° - 0°variable
Thermal Stone Thermal Stone (stage 2) 0° - 25°variable
Thermal Stone Stage 3Thermal Stone (stage 3) 25° - 40°variable
Thermal Stone Stage 4Thermal Stone (stage 4) 40° - 50°variable
Thermal Stone Stage 5Thermal Stone (stage 5) 50° - 60°variable
32px (Willow only)20°4-8 sec

For full list of burnable objects see Fire.

Placeholder 你知道嗎? 编辑

  • 保暖時只在其溫度高於玩家之體溫時產生作用;當保暖石冷卻至低於玩家體溫時,他將再也不會對玩家之體溫產生任何實質的作用。
  • 火炬只在裝備時散發熱能(正如大家所想的一般),儘管他在物品欄裡仍然顯示著火焰。
  • Reign of Giants中, 下列的食物將能夠立刻增加食用者體溫:
Meaty Stew: +25°
Spicy Chili: +20°
Dragonpie: +10°
Honey Ham: +5°
Stuffed Eggplant: +5°
  • 失溫是長期暴露於低溫或是浸泡於冰水中所導致的其所造成之最嚴重損害將導致死亡。
  • 凍傷是由嚴重的失溫所造成,常見於手、腳、與鼻子之軟組織。
  • 遊戲中,威爾森的鬍子能提供保暖的效果,現實中,鬍子將於嚴寒的氣候中造成許多問題,例如自己呼吸的溼氣凍結於面部之毛髮,嚴重時可能導致凍傷。
遊戲機制
活動 烹飪合成耕種釣魚睡眠
環境 日夜週期月亮週期夢魘循環地震閃電雨天
強風迷霧海浪洪水火山爆發 Shipwrecked icon
季節 夏天冬天 • (秋天春天Reign of Giants icon
溫和季節颶風季節雨季旱季 Shipwrecked icon
機制 鬍鬚生態環境角色查理控制死亡耐久度經驗食物腐敗寒冷生命飢餓物品欄
光源地圖罪惡值不可再生資源理智存檔建築
潮濕過熱 Reign of Giants iconShipwrecked icon)(疾病再生 Don't Starve Together icon)(中毒 Shipwrecked icon
模式 冒險模式沙盒模式洞穴遺跡火山多人版饑荒自定義
其他 豬人村道路墓地海洋深淵佈景零件死亡紀錄

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